When I launched the development of the GNU system, I explicitly said the purpose of developing this system is so we can use our computers and have freedom, thus if you use some other free system instead but you have freedom, then it’s a success. It’s not popularity for our code but it’s success for our goal.
Most of the musicians that I know almost to the man everybody uses Apple computers. They’ve thought of the steps that you’re going to think of when you’re trying to create your thing. And that’s where the tools get invented to make better art.
Originally, I was in both software and in online computing. The first innovation really was sort of at that time that we’re marrying the telephone and the computer so that people wouldn’t have to drive to the computer center. We didn’t have $1,000 computers.
Beatbullying’s ‘The Big March 2012’ is such a brilliant campaign and I am very proud to be a part of it. I have been a victim of cyber bullying myself and I know firsthand just how hurtful it can be. People think that they can hide behind computers and send nasty and hurtful comments to people, and this is wrong.
I am a huge supporter for cash for caulkers – which allows people to make improvement for energy efficient in their homes. We should do the same for Americans purchasing appliances and computers and for that matter, new air-conditioner and heating units.
I think I was lucky to come of age in a place and time – the American South in the 1960s and ‘70s – when the machine hadn’t completely taken over life. The natural world was still the world, and machines – TV, telephone, cars – were still more or less ancillary, and computers were unheard of in everyday life.
In the past, missionaries have traveled to far countries with the message of the gospel – with great hardship and often with the loss of life. In contrast, we can reach millions instantly from the comfort of our homes by merely hitting the ‘send’ button on our computers, or with iPads, or phones.
I was a ‘Duck Hunt’ and ‘Mario’ guy, and stuff like that. I was never technologically driven. I never had all the cool, new toys. I was the youngest child, I wasn’t the only child, so I wasn’t spoiled as a kid. And, we were on the farm, so we didn’t have a lot. Also, with computers, I’m not very good with them. I just check my email.
Over the eons I’ve been a fan of, and sucker for, each latest automated system to ‘simplify’ and ‘bring order to’ my life. Very early on this led me to the beautiful-and-doomed Lotus Agenda for my DOS computers, and Actioneer for the early Palm.
One of the big first computers was called SAGE, which was a missile defense, the first missile-defense computer, which was, like, one of the first computers in the history of the world which got sold to the Department of Defense for, I don’t know, tens and tens of millions of dollars at the time.
The whole aesthetics of computers very much feeds into my OCD. They fill my head with obsessionalities and my actions become very repetitive. It seems quite inimical to the dreamy state out of which fiction comes which seems so much less causally repetitive than the way one works on computers.
Maths is fundamentally a different process in education than it is in the real world. There is an insistence that we do maths by hand when most of it is done by computers. The idea that you have to do everything by hand before you can operate a computer is nonsense.
I know when I grew up, it was, if it was daylight outside, get outside. Well, now, with the technological age of computers and everything, everyone’s inside virtually going everywhere they want to go, virtually having relationships, virtually traveling across the neighborhood, virtually going to that island.
I’ve always been into computers. When I was getting out of high school and forming my identity musically, all of it was really coming into the fold, computers and drum machines. It felt like, you know, I’m in the right place at the right time. I liked the collision.
I don’t understand computers. I’ve been unable to construct a working mental model of how they do what they do. I can break software by looking at it. I can blow anything up. Without trying. It’s sort of like being a dowser. And this extreme elaborate clumsiness on my part is actually something people will pay me for. It’s quite wonderful.
When I write a song, I always start on acoustic guitar, because that’s a good test of a song, when it’s really open and bare. You can often mislead yourself if you start with computers and samples and programming because you can disguise a bad song.
I think of myself as a Hollywood hillbilly, but I’m sick of all these questions people ask about Alabama. ‘Do you have an outhouse?’ ‘Is there a lot of inbreeding in your family?’ They think all Southerners don’t have computers and TV sets and that we’re all still living in 1862.
I don’t take for granted all the blessings that I have, and as soon as I heard about Computers for Youth, I really wanted to be involved. Anyone who knows me knows how much time I spend on computers. I’m a computer addict. Every young person deserves to have a computer in his or her home.
Google did a great job hacking the Web to create search – and then monetizing search with advertising. And Apple did a great job humanizing hardware and software so that formerly daunting computers and applications could become consumer-friendly devices – even a lifestyle brand.
Everyone knows, or should know, that everything we type on our computers or say into our cell phones is being disseminated throughout the datasphere. And most of it is recorded and parsed by big data servers. Why do you think Gmail and Facebook are free? You think they’re corporate gifts? We pay with our data.
The reason why Apple computers have worked so well over time is that, unlike Microsoft, they don’t bend over backward to be compatible with every piece of hardware or software in the digital universe. To code or create for Apple, you follow Apple’s rules. If you’re even allowed to.
Technology has moved away from sharing and toward ownership. This suits software and hardware companies just fine: They create new, bloated programs that require more disk space and processing power. We buy bigger, faster computers, which then require more complex operating systems, and so on.
As a kid, I was always into art at the same time as computers, and eventually I realised I was making more interesting stuff with my keyboard than with my hands. I really enjoyed modifying computer games more than playing them, so that got me into programming.
When I first started making ambient music, I was setting up systems using synthesizers that generated pulses more or less randomly. The end result is a kind of music that continuously changes. Of course, until computers came along, all I could actually present of that work was a piece of its output.
As a child, I did what any normal kid who grew up without any electricity would do – I spent countless hours working on a computer wired to my parents’ car battery… and learned how to code. This natural passion for computers lead me into the Internet market during the late 1990s and early 2000s.